FoodSaver
DURATION
3 months
CLIENT
Academic
Project
ROLE
UI/UX Designer
UX Researcher
SUMMARY
The project was designed for the class CS3240 : Interaction Design at National University of Singapore. The project was done with a group of 4 students and I designed the inventory system of the application.
Problem
How might we
Project Overview
Discovery Research
User Research Methods
Data Gathered
Affinity Diagram
Hierarchy of Discovery Findings
Key User Tasks
Users should be able to consolidate their grocery list throughout the week while comparing prices across different supermarkets.
The purpose of this will be to reduce excess food purchase
Users should be able to effortlessly keep track of the expiry dates of the food items they have. For perishables without expiry dates, users will be reminded of the average duration they can last before going bad
The purpose of this is to reduce hidden expiring food that ends up being thrown away

Users should be able to retrieve recipes according to the ingredients they have in their storage.
The purpose of this will be to provide creative recipes to use up expiring food that the user may have stored

User Personas
Ideation - Design Strategy
Spatial Memory

Widgets
Widgets allow the users to see the food items at a glance, increasing visibility of items and making them memorable to the users.

Separation of inventory
Reflect the real world position of food items by separating the inventory into various sub-inventory such as fridge/cupboards.

Allow user customisation
Customisation allows users to arrange widgets in a way that feels intuitive to them, reinforcing their mental model of the interface
Lo-Fi Design

Review on Lo-Fi Design
Strength
Weakness
Opportunity
Threat
Hi-Fi Prototype

Review on Hi-Fi Design
Strength
Weakness
Opportunity
Threat
Changes Made to the Final prototype :

















